![]() ![]() It can be a bit tougher to gauge than normal swings, but the speed you pick up from diving is extremely useful for going very fast through New York. You can execute a dive toward the street any time you want by pressing 元. This is a big part of why doing jumps at the end of swings gets you going faster than any other move. When you swing jump, Spider-Man will usually roll his animation into a swan dive that lets him pick up more and more speed from falling. The thing that gets you going really fast is gravity. The best way to get going really fast as you swing through the city is to let Spidey fall as much as possible. Dive, dive, dive! Image used with permission by copyright holderĪs you’re getting started you may find that speed when swinging comes from forward momentum, which means you don’t build that momentum from going horizontally, only vertically. You also build a little focus every time you make a swing jump, which means when you stop to fight crimes, you’ll be able to quickly heal or even execute Finisher moves right away. You can get away by just releasing the swing button but executing a swing jump will give you a boost that helps keep both your speed and your altitude up. To achieve that balance, one key element is to make sure you hit the jump button (X by default) when you want to release each swing. Release lower and you’ll fly forward, but you’ll have a harder time maintaining altitude. ![]() Release high and Spidey will fling himself way up into the air, but at the sacrifice of forward momentum. The trick to swinging in Spider-Man is to balance when you start a swing and when you end it. How to preorder Marvel’s Spider-Man 2 and the limited edition PS5īalance speed and altitude Image used with permission by copyright holder Take a closer look at Sony’s special-edition Spider-Man 2 PS5 ![]()
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